Monday, May 28, 2007

Paint Splosh...

Here are a few minis I finished for the Paint Splosh contest: All Alpha Forge that seems to be all I paint any more!!

Again, sorry for the lackluster pics...I've all but given up on taking good pictures. The top one is called an Asteroid Miner. Poor guy doomed to mine asteroids all day...The other two are part of a Salvage crew...I like how the camo pants came out.

Monday, May 21, 2007


Hiya....Moving right along, here are 4 of the 'Survivors' of the Zombie Nightmare range. These are urban survivors. I made a mini newspaper for the bum...the Headline reads THE DEAD WALK. I also sculpted a disposed Slurpee drink for the shopper, and have the Gangbanger with some police tape:

Click on it for a better look!

Also, here is a closeup of one of the zombies faces....I wish I could get a better pic. Maybe i need a better camera??

EEK! His eyeball plopped out.

Ok, until next time!!

Sunday, May 06, 2007

A few more...

Hi all! Got a few minis painted over the weekend. I wish I could pick up the pace, but I'm so damn slow.

Anyhow, these are part of the commission I have for Alpha Forge: Zombie goodness! Two of them are 'floating', one is called Stitch-head. Click on the pic for a closer look!

The next one is a work in progess. Its a Hydrissian Scavenger, I am really trying to give it a 'irridescent' look. Still a bit more work to do on it. Its a fiddly model.

Hopefully, I won't get too burnt out of these to start working on my PAINT SPLOSH minis, but at the rate I paint, my outlook is bleak.

Wednesday, May 02, 2007

Paint Splosh...

Alpha Forge Games is running a 'Paint Splosh' contest designed to get the minis up and painted, so I have started assembling and priming a bunch.

The contest only runs through May, so I have my work cut out for me.

Also, I still have some commission work to finish up, but it was too nice to stay indoors today, so I worked on the above minis out on the patio. I've tried painting outside, but it just doesn't work.

Check out the others on this thread: